Tuesday, June 10, 2008

Fate/Stay Night: Fate Route

I wasn't entirely enamoured with this ending, as it was far too similar to Arcueid's True End in Tsukihime... of course, the people who played F/SN's Fate route before playing Tsukihime said the complete opposite!

I suppose it meant that we all found the ending a bit trite. It's true that the 'end' is the same (the girl can't hang around for various reasons), but the way the story progressed to that point was different. To me, Continuation of the Dream seemed a bit rushed compared to Tsukihime (referring to Arcueid's True End, not the entire game!), but that's probably because Saber couldn't control how fast she was disappearing.

As it is, the story itself is a very good tale. Lots of very good fights, lots of interesting scenes, heaps of awesome BAD ENDs, plenty of amusing Ti Taiga Tiger Dojos (the help corner after reaching certain BAD ENDs, much like 'Teach Me, Ciel-sensei!' in Tsukihime)...

A very good story (my favourite part would have to be when you tell Saber you're fasting today), and I'll look forward to the epic GARness of Ultimate Blade Works and Heaven's Feel. That's three and a half routes to play, as UBW has a True and Good End, while HF "only" has a True End, with a pseudo-real ending labelled 'Normal End'.

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